Add between $500-$10,000+/month in passive revenue based on your daily active users without any ads or affecting gameplay from a single SDK integration. All at $0 cost to you. Onboarding & integration is always free for the developer.
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Professional Grade Bandwidth-Sharing SDKs pay you for idle network resources, run automatically in the background, & onboarding + integration is completed within 2 hours.
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User data is never collected, your app's users simply share unused bandwidth with trusted enterprise partners, acting as an exit node to facilitate the transmission of 3rd party corporate data analytics.
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WEB SCRAPING, PRODUCT MARKET RESEARCH, BRAND TESTING
Estimated Monthly Revenue
$0
Passive income with zero ads
Estimated Annual Revenue
$0
Recurring revenue, year after year
Rate Per Daily Active User
$0
Est. daily active users: โ
Estimates based on $0.40/DAU/month conservative rate ยท Actual earnings vary by user geography & uptime ยท Bandwidth sharing revenue can stack on top and compliment existing revenue streams
Ready to amplify your revenue?
If this monetization strategy resonates with you, enter your email below to begin the process of connecting with our trusted SDK provider and start earning passive income with just a couple basic updates to your game!
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๐ Frequently Asked Questions
- 2-Hour Integration & Onboarding Process - One Time Setup (similar to any analytics SDK)
- User consent once - Players opt-in during first launch (required by GDPR/app store policies)
- Runs in background - Uses idle bandwidth during menu screens, zero impact on gameplay
- Monthly payouts - Earn passive revenue per active user, paid out regularly
- Does this collect my users' personal data? No - the SDK only uses network bandwidth. It does NOT collect usernames, emails, passwords, game data, or any personally identifiable information. Your players' privacy is protected.
- Is this legal? Yes - users consent to share idle bandwidth. SDK providers are legitimate businesses serving enterprise clients (Fortune 500 companies use this data for web scraping, ad verification, and market research).
- What about app store policies? Fully compliant with Google Play guidelines when users consent. Provider handles all compliance documentation and policy updates.
- Will it slow down my game? No - bandwidth sharing only happens during idle moments (menus, loading screens). Your game performance is never affected. Most users won't even notice it's running.
- Will this drain battery? Minimal impact - less battery usage than a typical ad SDK. The bandwidth sharing is optimized to be lightweight and efficient.
- What if users complain? Opt-in rate is typically 60-80%. Users who decline simply don't participate. Developers report zero negative reviews related to SDK when proper consent is obtained.
- Who uses this data? Enterprise companies pay for residential IPs to verify ads, test websites globally, and gather market intelligence. Think: Google checking if their ads display correctly in different countries.
- What are they NOT doing? They're not hacking, stealing data, or doing anything illegal. It's simply routing web requests through residential connections instead of data centers.
- Why do they pay so much? Residential IPs are valuable because they represent real users. Data centers get blocked, but residential connections don't.
- Developers already using this: Thousands of apps across productivity, utilities, and games already integrate these SDKs. Now it's your turn.
- How do I get paid? Your SDK provider handles all payments, tracking, and reporting. You get detailed dashboards showing active users, earnings, and monthly wire/PayPal transfers.
- No ad increase needed - Earn more without annoying users with extra ads
- Set and forget - One integration, passive income forever
- Scales with growth - More users = more revenue automatically
- Works alongside ads - Stack this revenue on top of existing monetization